- #OPENGL 4.3 MAZE SOURCE CODE FULL#
- #OPENGL 4.3 MAZE SOURCE CODE PRO#
- #OPENGL 4.3 MAZE SOURCE CODE PLUS#
Once MFC_GL.exe is started, you may select any other lesson demo to start from the list of the lessons of the dialog box appeared with the menu command File-> Open. calling the Joystick Help Dialog if applicable (lessons 09, 10, 32, 40, X4, X5) (also keyboard Ctrl + Y) calling the Help Dialog (also keyboard F1) calling the About Dialog (also keyboard Ctrl+A) Menu View->Joystick Test - calling the Joystick Test Dialog if applicable (lessons 09, 10, 32, 40, X4, X5) (also keyboard Ctrl+J).Menu View->Next Scene - next scene of the current lesson presentation if stopped (also keyboard Ctrl+N).Menu View->Status Bar - show/hide the status bar (also keyboard Alt+S).Menu View->ToolBar - show/hide the toolbar (also keyboard Alt+T).Menu View->Language->English - adjusting Lessons' Titles in English.Menu View->Language->Russian - adjusting Lessons' Titles in Russian.
#OPENGL 4.3 MAZE SOURCE CODE FULL#
#OPENGL 4.3 MAZE SOURCE CODE PRO#
The executable MFC_GL.exe in the MFC_GLdemo directory has been built with MSVS-2015 pro using the instruments of MSVS-2010.
The flow chart scheme is common to all OpenGL projects, therefore, it is worth developing one common project for all the lessons in demo purposes.Īnd now, I have some time to present this solution for MSVS-15 pro MFC in UNICODE coding with some samples of the Joystick implementation and the samples of using my former CodeProject articles.īefore you start building the project provided, it is highly recommended to have a look at the demo presentation enclosed in order to get an idea of the output expected. And there is no need to develop the project particularly for every lesson. As far as now the UNICODE coding is proposed to be used, the job seemed as not completely executed. And I've translated the codes "as it was" in MBCS coding one by one. Some three years ago, I've already done the job of the adaptation the lessons above to MSVS-10 pro MFC. The sample project provided based on the old 48 lessons' project of NeHe.
This article is to demonstrate some samples of the good old-fashioned 20-years old projects working in the modern MSVS-15 MFC and Windows-10 environment.
And sometimes, some of the impressive 3D effects of the modern 3D graphic oriented systems may be achieved with the slender means of the base technologies treated as deprecated.
#OPENGL 4.3 MAZE SOURCE CODE PLUS#
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